Pokemon Go is an interactive way to explore the world around you. I love it for a couple of reasons. First it is interesting and engaging. It gets people to move around their neighborhood or other areas more as they find new icons or Pokemon creatures to capture. Second it provides points of interest and information that makes walking through an area an educational experience. Here are a few articles about how to use Pokemon Go in education. Maps Activity Dave Burgess Chuck Taft Jon Spike QuestionsQ1 What is your first experience with Pokemon Go? Have you read about, discussed or played? And First Impressions?
Q2 What are the positives you have seen/heard/experienced about Pokemon Go? Q3 What are areas of concern or negatives you have seen/heard/experienced about Pokemon Go? Q4 Pokemon Go marks points of interest with information in a fun way. What areas around your community could be Pokemon stops? Q5 How can you create your own Pokemon experience with your students? With and without using the technology? Q6 How can you turn your students loose to create their own Pokemon experience? What topics might you offer up to students? Q7 What are the values to education and your students of incorporating a phenomenon like Pokemon Go into your class? Q8 Check out the links/blogs in the post gg.gg/sstlap. What implications for education do you think would be most impactful or easiest to apply to your class?
2 Comments
11/6/2016 09:10:58 am
Second it provides points of interest and information that makes walking through an area an educational experience...
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11/6/2016 09:11:42 am
Second it provides points of interest and information that makes walking through an area an educational experience....
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